Ian's Room

Ian's Room is a 14-week escape room project where we collaboratively create a compelling 45-minute escape room experience. Our focus is on the art of creating satisfying puzzles, the power of immersive storytelling, and the use of technology to enhance interactivity. Throughout the project, we advertise our escape room on campus and on social media. We sell tickets and host a total of 32 rounds of play.

Jan 2024 - Apr 2024

Experience Design

Interaction Design

My Contribution

Storytelling

Animation Design

Interaction Design

Experience Design

Contributors

Carly Chen,

Coco Chen,

Doris Ma,

Jessica Li,

Shiya Wu

A Journey Through the Mind

Step into the mind of Ian and unravel the mysteries within.

Can you navigate the intricate layers of his psyche to uncover the truth?

Choose wisely, your decision shapes his fate.

Design Goals

1.Tell a complete, meaningful story the audience had a role in shaping

2.Accessible to an audience of all skill levels and experience

3.Focus on safety for all involved, both physical and emotional

4.While still being scary and unsettling, actively adjust throughout to respond to player engagement

Design Process

“Everything is a designable surface.” - Johanna Koljonen

Player Testing Refinement

Reviews

"A well-crafted escape room with a compelling story and immersive scenes. Overall, it's a lot of fun! Whether you're an experienced escape room enthusiast or a newcomer looking to try it out, I highly recommend playing at Ian's Room!"